Platform and graphics engineer: backends, cloud operations, and developer tooling.
Recent roles in cybersecurity research, teaching, and cloud platforms.
Labs, integrator-project support, and office hours across mobile/UX, integrator-project, and distributed-data tracks; course-level detail follows by term.
Contact hours: approximately 150 hours with students (labs, integrator-project support, office hours).
Five projects from production systems and enterprise integrations to applied architecture work.
Have a role to fill or a project in mind? Available for software engineering roles and focused consulting mandates across platform, cloud, and graphics-heavy products. 24h response.
Master's Degree, Information Technology Engineering
Thesis research: real-time surface wear in interactive physics simulations; dynamic friction and texture.
Bachelor's Degree, Information Technology Engineering
Languages and platform delivery first, graphics and cloud stack; each certification links to its verification page.
Recommendations. One recent quote is shown below, and full recommendations are available on LinkedIn.
“Antoine stands out not only for his technical expertise, but above all for his relational intelligence. He shows that an excellent developer can also be an exceptional teammate and a real boost to team morale.”