Three repos I maintain on the side: Artemis-Switch for Apollo/Sunshine streaming on Switch, moonlight-N3DS for GameStream on New 3DS, and sm64coopdx-switch as a Switch build of cooperative Super Mario 64. They share the same itch — run something interesting on hardware that was not designed for it — but the stack and constraints differ. Version française.
Artemis-Switch — PC streaming on Switch
Artemis-Switch is my fork of XITRIX/Moonlight-Switch, wired for Apollo (Sunshine) hosts instead of classic NVIDIA GameStream. I stream Steam Big Picture from my desktop (AntoinePC) and use the in-app overlay for quick host shortcuts and a live performance panel.

The Quick tab exposes window-management shortcuts (Win+Shift+Left / Right), keyboard presets, and Apollo host scripts without leaving the stream. Handy when the host is a Windows box and the Switch is just the display.

Performance shows bitrate (~12 Mbps in this capture), Switch Wi-Fi bars, and receive / decode / render timings. Render is usually the bottleneck on Switch; sub-millisecond receive and decode means the network and decoder are healthy and the frame budget is mostly compositing.
Repo: github.com/antoinebou12/Artemis-Switch (★ 12). Upstream Moonlight-Switch work also shows up on my CV as merged toolchain fixes for newer devkitPro toolchains — separate from the Artemis fork, same Moonlight lineage.
moonlight-N3DS — GameStream on New 3DS
moonlight-N3DS tracks zoeyjodon/moonlight-N3DS, a GameStream client for New 3DS (extra RAM and CPU vs OG 3DS). My fork is where I experiment with build fixes and integration; star count on my repo is still low — the community interest lives on upstream (~300★), which is the right place to look for installs and issues.
Constraints are brutal: 400×240 top screen, software decode, Wi-Fi on a 2015 handheld. Expect lower bitrate and higher latency than Switch; the win is having any Moonlight path on 3DS at all.
Repo: github.com/antoinebou12/moonlight-N3DS.
sm64coopdx-switch — co-op Mario 64 on Switch
sm64coopdx-switch ports coop-deluxe/sm64coopdx to Switch homebrew. sm64coopdx is the continuation of sm64ex-coop: online co-op, Lua mods, and QoL the decomp scene added over years.
Legal note: like every SM64 port, you must supply your own legally obtained ROM. The repo builds the port; it does not ship game assets.
Repo: github.com/antoinebou12/sm64coopdx-switch.
How these fit together
| Project | Platform | Upstream | Role |
|---|---|---|---|
| Artemis-Switch | Switch | XITRIX/Moonlight-Switch | Apollo/Sunshine streaming + overlay UX |
| moonlight-N3DS | New 3DS | zoeyjodon/moonlight-N3DS | GameStream client experiments |
| sm64coopdx-switch | Switch | coop-deluxe/sm64coopdx | Homebrew port of co-op SM64 |
Project pages: Artemis-Switch, moonlight-N3DS, sm64coopdx-switch.
Related
- Diagram tooling for write-ups: uml-mcp and the uml-mcp project page.